Multimedia Computing, B.S.
School of Natural and Behavioral Sciences
Program Overview
As a student in the multimedia computing program, you will develop computing skills specifically for use in developing and maintaining multimedia software. You’ll learn how to create digital content with 2D and 3D animation, and audio and video material. You will also learn how to develop web pages and design user interfaces. If you are looking to enter a cutting-edge, creative career, the Bachelor of Science in multimedia computing is for you.
Major Details
The program information listed here reflects the approved curriculum for the 2026–27 academic year per the ½ñÈÕ³Ô¹Ï Bulletin. Bulletins from past academic years can be found here.
Major Description
NYSED Program Code: 31604
This program trains specialists in developing and maintaining multimedia software. The program includes basic computing background, mathematical training especially geared to multimedia design and production, specific courses in multimedia computing, and courses in digital arts.
Major Requirements (55–67 Credits)
A student excused, without credit, from a course may not take the course for credit later, except with permission of the chair.
The department chair, with the approval of the chair of the department’s undergraduate curriculum committee, may allow substitutions for one or more of these requirements consistent with the educational goals of the program.
All of the following: Computer and Information Science or , , , , , , , , , and or . Outstanding students with GPA above 3.0 and completed 90 credits may complete CISC in lieu of CISC 3220.
All of the following: Mathematics and one of Mathematics or . Completion of some or all of these courses may be waived conditional on the outcome of appropriate placement exams. Mathematics , or , or . One of the following: Computer and Information Science or or or .
Three additional courses chosen from the following: Computer and Information Science , , , , , , , , , , . Outstanding students with GPA above 3.0 and completed 90 credits may complete CISC in lieu of CISC 3140; CISC in lieu of CISC 3142; CISC in lieu of CISC 3810.
Two courses chosen from among the following: Art , , , , ; Music , , , (or CISC ), ; Film , ; Television, Radio & Emerging Media , , , .
Additional Requirements
Candidates for a B.S. degree with a major in computer science (including computational mathematics and multimedia computing) must complete at least 60 credits in science and mathematics, 24 of which must be completed in advanced courses numbered 2000 and above in the Department of Computer and Information Science. For the B.S. degree in computational mathematics, these 24 credits must be in the Department of Computer and Information Science and/or the Department of Mathematics. These 24 credits must be completed at ½ñÈÕ³Ô¹Ï with a grade of C or higher in each course. Specific course requirements for B.S. degrees in the department are described above. The following courses may be applied toward the 60 credits in science and mathematics:
- All courses in the departments of Biology, Chemistry and Biochemistry, Computer and Information Science, Earth and Environmental Sciences, Mathematics, Physics, and Psychology
- Courses marked with a number sign (#) in the Department of Health and Nutrition Sciences
- Anthropology , , , , , , , , , , , and
- Core Studies [5, 5.1, 5.2, 7.1, 7.2, 8.1 and 8.2], Core Curriculum [1300 through 1399], Math , Biology , Chemistry , Physics , Earth and Environmental Sciences . Core Curriculum 3301 through 3399
- Economics , , ,
- Philosophy , , , , , , , , and
- Kinesiology , , , , ,
- Sociology
Accelerated Master’s
Computer and Information Science courses CISC , , CISC may be taken as part of the B.S. in Multimedia degree, and up to four courses (12 credits) can count for both the student’s undergraduate degree and the subsequent M.S. in Computer Science degree at ½ñÈÕ³Ô¹Ï.
To qualify for this accelerated track, students with a GPA of 3.0 or higher based on a minimum of 60 credits in computer and information science courses may apply for consideration.
Students must maintain a GPA of 3.0 to remain eligible for continued registration of graduate courses.
Students must maintain a GPA of 3.0 or above at the time of graduation for transfer credit of graduate courses to their graduate program.
Student Learning Outcomes
- Students will be able to demonstrate an understanding different form of media and their digital representations.
- Students will be able to describe computer methods and tools for processing, recognizing, and creating different media.
- Students will be able to demonstrate knowledge of multimedia encoding and compression.
- Students will be able to identify trade-offs in space and creation time among various forms of multimedia.
- Students will be able to understand hardware mechanisms for storing and generating multimedia, and hardware-software interfaces.
- Knowledge of human-multimedia and human-computer interfaces.
Degree Maps
To help you pursue your studies in the most efficient manner, and to maximize your efforts to graduate in four years, ½ñÈÕ³Ô¹Ï has created four-year degree maps for all its majors.
View for this major and others.
The Support You’ll Find
½ñÈÕ³Ô¹Ï is an integral part of the cultural and artistic energy of New York City. Our faculty members in the Department of Computer and Information Science offer incomparable expertise and tremendous talent, and each brings a unique perspective to their teaching and mentoring in and out of the classroom.
Internships and Employers
Through job fairs, the internship database, and internship panels, the Magner Career Center gives students in the multimedia computing B.S. program access to career opportunities at a wide variety of employers, including:
- Aerospike
- Amazon
- Apollo Theater
- ATT
- Bloomberg
- Espii Studios
- Healthfirst
- IBM
- IMCC
- JP Morgan Chase & Co.
- New York City
- Ombligo
- Spark451, Inc.
- Verizon
- WarnerMedia
- Yale University